Review: Escape Dead Island - Destructoid
Added: 28.12.2014 2:11 | 5 views | 0 comments
Destructoid:
"In my years as a freelancer and staffer at various videogame outlets, Ive had the pleasure of reviewing a ton of great games. In fact, this year I had the privilege of reviewing pretty much every AAA game that hit stores. I also review a lot of garbage, or games that are fundamentally broken in one or more aspects. Games that only through providence made it out of QA.
I always try and remember though that every game, whether its an EA blockbuster or a one-man indie project, was someones baby. No matter what game you talk about, there is at least one guy or gal out there who put their all into it, even if the rest of the team couldn't be bothered to exert much effort. So I always try to approach criticizing a game from that angle. Escape Dead Island is a special case though."
From:
n4g.com
| Dying Light Preview (GameWatcher)
Added: 27.12.2014 4:11 | 46 views | 0 comments
From GameWatcher.com: "Once upon a time there was a game called Dead Island. It was made by Techland, those guys behind the excellent Call of Juarez games, and it was an ambitious free-roaming co-operative zombie RPG. Some might say too ambitious, since it was riddled with bugs, not much fun in single-player and a little repetitious in design. After making a swift follow-up in Riptide the licence passed to Deep Silver, who assigned Dead Island 2 to Yager and will be out sometime next year, whereas Techland began crafting their own similar-but-different follow-up which is due in January 2015. I think this is the first time Ive seen a spiritual successor and a sequel to a franchise turn up in the same year."
Tags: Dead, Onto, Island, Dead Island, Cave, Yager, After, Preview, Juarez, January, Riptide, Light, Techland, Soul
From:
n4g.com
| Escape Dead Island (PS3) review | GeekNifty
Added: 25.12.2014 7:11 | 14 views | 0 comments
Deep Silver ends 2014 on a low note with Escape Dead Island.
From:
n4g.com
| Lessons from Dead Island - IGN First
Added: 24.12.2014 20:49 | 9 views | 0 comments
Techland talks about building a beautifully destroyed world and lessons learned from Dead Island.
From:
feeds.ign.com
| Why Dying Light Didn't Become Dead Island 2
Added: 22.12.2014 17:00 | 3 views | 0 comments
Dying Light started life as Dead Island 2, but a lot things changed a long the way. Here's the zombie game its developers always wanted to make.
From:
www.ign.com
| Lessons from Dead Island - IGN First
Added: 22.12.2014 17:00 | 7 views | 0 comments
Techland talks about building a beautifully destroyed world and lessons learned from Dead Island.
From:
feeds.ign.com
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